Network
This guide shows how to work with the network-related functionality such as proxy, network events, authentication, TLS, client certificate authentication, etc.
The network-related functionality can be accessed through the Network
instance:
auto network = app->profile()->network();
Online/offline detection
The Network API allows you to track the status of the Internet connection. By default, when the Internet connection is dropped and then restored, Molybden detects the change and reloads the currently loaded web page.
To get notifications about the Internet access status changes, subscribe to the onNetworkChanged
event. The following code snippet shows how to detect the online/offline status changes:
network->onNetworkChanged += [](const NetworkChanged& event) {
if (event.connection_type == ConnectionType::kTypeNone) {
// The network connection has been dropped. We are offline.
} else {
// The network connection has been established. We are online.
}
};
Server whitelist
HTTP server authorization whitelist
You can configure HTTP server authorization whitelist that represents a string with a list of comma/semicolon separated URLs. For example:
network->httpAuthPrefs()->setServerWhitelist("*google.com,*example.com,*baz");
HTTP network delegate whitelist
To configure HTTP network delegate whitelist you can use the approach described below:
network->httpAuthPrefs()->setDelegateWhitelist("*google.com,*example.com,*baz");
TLS
Certificate Verification
By default, Chromium verifies all SSL certificates obtained from a web server during the web page loading. In Molybden, you can override this behavior and take control over the verification process.
To handle certificate verification use the onVerifyCert
delegate of the Browser
. Chromium verifies the certificate
before this delegate is called, and you can access verification results in the arguments.
browser->onVerifyCert = [](const VerifyCertArgs& args,
VerifyCertAction action) {
auto certificate = args.certificate;
auto errors = args.verification_errors;
for (auto error : errors) {
std::cout << "Error: " << error.short_description << std::endl;
}
action.valid();
};
Intercepting URL requests
Molybden provides an API to intercept a URL request and send a URL response as it was sent from a web server. This API is used to serve custom schemes:
network->onInterceptUrlRequest = [](const InterceptUrlRequestArgs& args,
InterceptUrlRequestAction action) {
action.proceed();
};
Network events & delegates
The Network
API defines a set of events and delegates that follow the lifecycle of a web request. You can use these
events to observe and analyze traffic. The delegates allow you to intercept, block, and modify requests.
The event lifecycle of successful requests looks as follows:
Before URL Request
The onBeforeUrlRequest
delegate is invoked when an HTTP request is about to occur. You can use this delegate to
redirect the request to another location. For example:
network->onBeforeUrlRequest = [](const BeforeUrlRequestArgs& args,
BeforeUrlRequestAction action) {
action.redirect("<new-url>");
};
Before Send Upload Data
The onBeforeSendUploadData
delegated is invoked before the upload data is sent to a web server. Here you can override
the upload data. For example:
network->onBeforeSendUploadData = [](const BeforeSendUploadDataArgs& args,
BeforeSendUploadDataAction action) {
action.override(TextData::create("Hello world!"));
};
This delegate will not be called if the request does not have the upload data.
The following types of upload data are supported:
BytesData
represents a sequence of bytes.TextData
the data of thetext/plain
content type.FormData
the data of theapplication/x-www-form-urlencoded
content type.MultipartFormData
the data of themultipart/form-data
content type.
Before Start Transaction
The onBeforeStartTransaction
delegate is invoked before the network transaction starts. In this delegate, you can add
or override the HTTP headers before they are sent out. For example:
network->onBeforeStartTransaction = [](const BeforeStartTransactionArgs& args,
BeforeStartTransactionAction action) {
action.proceed();
};
This delegate doesn’t capture the following headers. The list is a subject to change and may not be complete:
- Authorization
- Cache-Control
- Connection
- Content-Length
- Host
- If-Modified-Since
- If-None-Match
- If-Range
- Partial-Data
- Pragma
- Proxy-Authorization
- Proxy-Connection
- Transfer-Encoding
Receive Headers
The onReceiveHeaders
delegate is invoked for HTTP requests when the headers have been received. Here you can add,
modify, or remove the HTTP headers received over the network. For example:
network->onReceiveHeaders = [](const ReceiveHeadersArgs& args, ReceiveHeadersAction action) {
// TBD: CODE
};
Redirect Response Code Received
The RedirectResponseCodeReceived
event is fired when a redirect response code 3xx
has been received for the request.
In this event, you can get the details about the redirect such as new URL and response code. For example:
network->onRedirectResponseCodeReceived += [](const RedirectResponseCodeReceived& event) {
uint32_t code = event.response_code;
std::string new_url = event.new_url;
};
Response Started
The ResponseStarted
event is fired when the first byte of the URL response body has been received. For HTTP requests,
this means that the status line and the response headers are available. In this eventm you can access the corresponding
request and the response code. For example:
network->onResponseStarted += [](const ResponseStarted& event) {
auto request = event.url_request;
uint32_t code = event.response_code;
};
Request Completed
The RequestCompleted
event is fired when the URL request has been successfully completed or failed. In this event, you
can check whether the request has been started at all, get the details of the request status, access the response code.
For example:
network->onRequestCompleted += [](const RequestCompleted& event) {
auto request = event.url_request;
auto status = event.status;
};
Request Destroyed
The RequestDestroyed
event is fired when the request has been destroyed, so it cannot be used anymore. To access the
details of the destroyed request use the following code:
network->onRequestDestroyed += [](const RequestDestroyed& event) {
auto request = event.url_request;
};
Response Bytes Received
The ResponseBytesReceived
event is fired when a part of HTTP response body has been received over the network.
It allows accessing the bytes of the HTTP response body:
network->onResponseBytesReceived += [](const ResponseBytesReceived& event) {};
The parts of the response body may come in a random order. Keep this in mind when restoring the full response using this event.